EthDenver Presentation 2024
DAO Design Principles
- Use magic numbers for designing teams
- Delegate convex decisions, make concave decisions directly
- Distinguish between representatives and contributors
- Design for resilience to churn, not resistance to it
- Avoid the principal-agent problem
- Make data driven decisions
- Value outputs, not inputs
- Redundancy creates waste, not competition
- Scope should be narrow, not broad
- Scale via public goods rather than public services
- Achieve alignment through action not artifacts